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Resident evil camera angles
Resident evil camera angles












resident evil camera angles

Zieba also stated that there were many reasons why the team decided to use fixed camera angles, despite the developer’s history with first-person horror titles. Related: Xbox Series X Exclusive The Medium Has Been Refused Classification In Australia

resident evil camera angles

Its purpose was to take you by surprise, keeping you guessing as to which world you walk within, while offering new challenges along the way. He explained that the Dual Realty function doesn’t appear all the time, but roughly about 33% of the game. Zieba started by highlighting one of the game’s primary objectives: to provide various points of view and "duality" as the story progressed. Speaking to GamingBolt, The Medium producer Jacek Zieba spoke about the game’s approach to its signature Dual Reality gameplay.

resident evil camera angles

In a recent interview, the profound game’s producer touched on the team’s decision to present a dual reality and feature fixed camera angles. Most people will be seeking a more uplifting and less stressful 2021, but we can’t wait to ignite next year with a fright in Bloober Team’s horror The Medium.














Resident evil camera angles